![hyper dragon ball z tier list hyper dragon ball z tier list](https://s2.glbimg.com/BVuiPs299ds46Ap_SXQlnf41-ks=/0x0:640x480/984x0/smart/filters:strip_icc()/i.s3.glbimg.com/v1/AUTH_08fbf48bc0524877943fe86e43087e7a/internal_photos/bs/2019/Z/y/EAdAUkRVKGOMw3da4bzw/dragon-ball-z-hyper-dimension-1.png)
However, attacking using this method consumes Ki AND gives your opponent Ki. This can be done up to three times to create what is known as a "teleport tornado" or "TT". To Pursue, simply press e (energy) after knocking the opponent back in order to follow them into the air and attack. While all character have a guard break from dashing attack, the actual attack is different. These attacks differ from character to character. While dashing forward, press either p, k, p+k, or e. p+k+g+e also has it's own section, Hyper Mode. >P+K is much like p+k, while k+g and Capsules section. p+k is usually a single attack that can both be charged and nullifies as well as knock the opponent down. P+k, p+g, k+g, p+k+g and p+k+g+e are your simultaneous inputs for B3. Some throws launch for juggle opportunities while others have so much lag that they are actually unsafe to use. Much like other fighting games, throws cannot be blocked and attacking opponents cannot be thrown. e (energy) can also be combined with forward (>e) and backward ( Capsules section.Īll throws in B3 are performed by pressing p+g (punch+guard). Each Ki Blast Wave consumes a small amount of Ki. This can be done anywhere between three and five times for multiple Ki Blast Waves. Simply pressing e (energy) will cause your character to fire a single Ki Blast Wave. Advanced Strategy, Starter Speed and Reach section. K is mostly knees or sliding sweeps, so the range from character to character differs greatly but are usually the fastest of all kicks. K and p is of below average speed but above average reach and therefore used to attack from mid range. Starters, referring to starting combos or just the first attack in a string, are punches, kicks, and sometimes deathmoves and simultaneous inputs.